Army: Sisters of Battle for 'Ard Boyz
Aside from my Ork army I have gotten in quite a few games with Witch hunters and think that of the older codices they are one of the most powerful armies. Certainly they don't have the bells and whistles of the newer power armor MEQ armies like Space Wolves or Blood Angels, but they certainly hold their own, especially when they can exploit the allies rules to their advantage and indoctrinate Grey Knights and Imperial Guard units.
I outlined an Ork army I thought would be solid for 'Ard Boyz here.
As for Witch hunters? Well if I was playing that army I'd use the list below:
Sisters of Battle (2496 Points)
HQ
Palatine (Book of St. Lucius) w Celestian Retinue x5 (Melta x2) Immolator (Smoke, EA)
Palatine (Book of St. Lucius) w Celestian Retinue x5 (Melta x2) Immolator (Smoke, EA)
Troops
Inquisitorial Stormtroopers x5 (Melta x2)
Inquisitorial Stormtroopers x5 (Melta x2)
Inquisitorial Stormtroopers x5 (Melta x2)
Platoon Command Squad x5 (Flamer x4) Chimera (Multi Laser, Heavy Bolter, Heavy Stubber)
Infantry Squad x10 (Lascannon) Chimera (Multi Laser, Heavy Bolter, Heavy Stubber)
Infantry Squad x10 (Lascannon) Chimera (Multi Laster, Heavy Bolter, Heavy Stubber)
Heavy Weapons Squad x3 (Autocannon x 3)
Heavy Weapons Squad x3 (Autocannon x 3)
Heavy Weapons Squad x3 (Autocannon x 3)
Elite
Celestians x5 (Melta x2) Immolator (Smoke, EA)
Celestians x5 (Melta x2) Immolator (Smoke, EA)
Inquisitor, Mystics x2 Chimera (Multi Laser, Heavy Bolter, Storm Bolter, Smoke)
Fast
Dominons x5 (Melta x4) Immolator (Smoke, EA)
Dominons x5 (Melta x4) Immolator (Smoke, EA)
Dominons x5 (Melta x4) Immolator (Smoke, EA)
Heavy
Immolator (Smoke, EA)
Immolator (Smoke, EA)
Immolator (Smoke, EA)
Immolators are a bargain, and at only 73 points with the smoke and EA upgrades, well worth cramming into any list, in multiples. This list sports 10, all of them transporting some type of infantry. The Stormtroopers have no dedicated vehicles. They are assigned the Immolators from the heavy slot.
As with any inquisition list we include the standard inquisitor/mystic combination to prevent deep strikers making our life difficult. The Imperial Guard platoon offers additional fire support and scoring options. They pack a couple of Lascannons and 9 Autocannons for necessary long range vehicle destruction.
At short range this list is packed to the brim with firepower. 26 Meltas ensure no vehicle lives within 12". The Immolators provide us with 10 Heavy Flamers. For a strategic option I gave the Chimeras in the lists bolters and stubbers. That gives you mid-range anti infantry firepower to help balance the shooting.
I think Sisters of Battle would be highly competitive in any 'Ard Boyz tournament. They are as balanced as any of the other top tier armies currently in 40k.
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