Playing: The Everchanging List
It's only been a day since I posted my tentative list for Slaughter in Space 2 and I have already thought of more changes. After speaking with Shep about my list, he convinced me to run a Daemonhunter Inquisitor with Emperor's Tarot, Psychic Hood, 2 Hierophants, and 2 Mystics. This would give me a potential +1 to my "who picks sides and goes first" roll, a full table psychic hood, leadership 10, and deep strike protection, all for the low cost of 83 points. I was really hoping not to cross into the "allies" aspect of Imperial Guard, but in an effort to keep a competitive edge, I almost feel I need to pursue this new build element.
2000 Pts - Vraksian Renegades (Count as Imperial Guard)
HQ:
Company Command Squad (Meltagun x4; Astropath; Officer of the Fleet; Chimera (w/ Heavy Flamer))
Elite:
Inquisitor (Emperor's Tarot, Psychic Hood, Hierophant x2, Mystic x2)
Troops:
Platoon Command Squad (Flamer x4; Chimera (w/ Heavy Flamer))
Infantry Squad (Flamer x1; Chimera (w/ Heavy Flamer))
Infantry Squad (Flamer x1; Chimera (w/ Heavy Flamer))
Infantry Squad (Flamer x1; Commissar)
Heavy Weapons Squad (Autocannon x3)
Heavy Weapons Squad (Autocannon x3)
Veteran Squad (Demolition Charge; Melta Bombs; Meltagun x3; Demolitions; Chimera (w/ Heavy Flamer))
Fast Attack:
Vendetta Gunship
Vendetta Gunship
Valkyrie
Heavy Support:
Hydra Flak Tank Battery (Hydra Flak Tank x3)
Manticore Rocket Launcher (w/ Heavy Flamer)
Manticore Rocket Launcher (w/ Heavy Flamer)
This gives my list the option of running the stubborn 31 man blob or deploying as 3 different squads when needed for some missions. I lost some flamers and a veteran squad with meltas, which I am concerned about. I would have also liked to fit some plasma guns into this list, so I will have to think more on that.
I know that this is not the final list, but it gives me more to think about.
For fluff, I am thinking of having the inquisitor be my rendition of Cardinal Xaphan.
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